First Two Layers, or F2L are normally the first two bottom layers of the 3x3x3 Youtube: How to get faster at the 3×3 Rubik’s cube – F2L – by Feliks Zemdegs. We have to learn two algorithms which are symmetric to each other. We call them Left and Right algorithms. Learn how to solve the Rubik’s Cube with this simple and easy to follow F2L ( First 2 Layers) is a way of continuing after solving the cross.

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The definition is a little different depending on the subject or who you are talking to. Once you have it set up like this, hold eubik white piece at the side at look at the colour at f2o front side.

This works, and is an intuitive way to solve the problem, but the second solution is much simpler. If the cornerpiece is in UFL, turn:. Only if you do not have any choice, you’ll have to get both pieces out of the lower layers.

In the diagrams of the cases made with Lars Vandenbergh’s amazing ImageCube scriptonly three sides can be shown, so sometimes, stickers from the edge cubie will be hidden from view. You now know the basic ideas of F2L. In the examples to the right, I will always use the white-green-red cornerpiece and the green-red edgepiece. Categories 3x3x3 f2, substeps.

As mentioned above, the sections in this method don’t have to be learned sequentially. In this situation, the first algorithm uses the empty space between the red and blue faces to move the red-blue edge piece so it can be easily paired and inserted. Rather than relying on a big table of algorithms, F2L is best done intuitively. Simultaniously, you have created a pair, which you can easily place.

How To Solve The Second Layer Of The Rubik’s Cube (F2L)

One – the pairing of the corner and edge aka “F2L pair” – and two – the insertion of the F2L pair. F2L can be a little difficult to get your head around.

There are, however, a few situations you might find yourself in where this procedure is not quite so obvious. If you still have problems with F2L, which I can imagine, please leave a comment below. This practise is called lookaheadand is vital if you want to achieve solve times under 20 seconds.


If you clicked the link to the algorithm page before, you’ll have seen that the list is indeed quite long. Your natural instinct may be to use your right hand, which produces the first algorithm. Learn the intuitive steps first and fully understand how the moves work. The edgepiece must be in UB. If one or both pieces are stuck in another slot, you can simply move them out by inserting random rubok from the top layer into that slot.

Eubik the edgepiece right above the corresponding centerpiece, and hold that centerpiece at the front side. Something else to bear in mind is that you don’t always need to put the edge pieces in the correct place straight away. It simply solves each piece relative to each otherand then places them in one go. Because it was taken already, that’s why. You want to be one of those people, who can dubik look at a cube, and ten seconds later boom, rubk done.

Wiki tools Special pages. But just look c2l it. What’s even better is that these few algorithms are used in the full CFOP method anyway, so we’re not wasting any time! Wasting time is bad.

The red-blue F2L pair is used in all of these diagrams so the sticker that is hidden would be either red or blue, depending on which sticker is shown.

These miscellaneous techniques can help you improve your speed in the step. To make things clear, I’ll first tell you what you eventually want to have.

Just like the beginner guide, the rest of the last layer isn’t an intuitive thing you can just work out if you can, you and your mega-brain should probably be working for NASA or something. First, you can just use the above algorithm anyway, which will make some headlights for you to solve as above.

As you practise incorporating the techniques on this page into your solves, you will learn to recognise the various other OLL and PLL situations, which will help immensely in their memorisation.

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Just like with the happy red-green pieces before, sometimes you will come to an F2L situation that you’ve solved many times, but solve it in a different way because you want to set up the next F2L pair for easy solving. At last, turn the cornerpiece back.

First Two Layers (F2L) of Fridrich Speedcubing Method – Wiki

This doesn’t disturb any of the other F2L spaces, but you can see that the red-green pieces are looking rather unsolved and unhappy. It is the greatest oak that has the strongest roots, and you’ll grow your roots using the beginner’s guide. This will correctly permute one of the edges, allowing you to solve the rest with one more use of the above algorithms. Not having to turn the cube over after completing the cross on the top layer saves a lot of time, and it also means that you can be looking for the pieces for the next step whilst completing the cross on the bottom.

But not exactly the same, as you’ll have noticed – the cube is upside down. Both Top Type 1 Case 3: You aren’t satisfied with people standing around for 2 minutes while you solve it because that guy at the office didn’t believe you.

After solving the cross, a corner-edge pair is paired up form pairand then inserted into the correct slot pair insertion.

They also tend to use more double layer turns like d as opposed U y’. Don’t start by learning those algorithms.

If doing the cross on the bottom takes much longer than when doing it on the top, don’t be rkbik It should be obvious to you that you can simply do F2 to correctly place the white-blue edge piece on the bottom layer. Turning the whole cube in your hands is a slow waste of time.