GURPS MECHA PDF

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From battle- suited space marines to giant walking tanks, GURPS. Mecha covers the entire mecha genre! In this book you’ll find: • An easy-to-follow, step-by-step. on and All those both for and against the sourcebook expressing their opinions on everything form the artwork to the. Ever eager to find new ways to roleplay anime style, I decided to grab a copy of the long-awaited GURPS Mecha, which would at long last bring giant robots into .

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In the pages of Mecha you’ll find:. GURPS 4e seems to have a bigger mechx, but it’s a marginal advantage. Why not make the mechs the same, or almost the same.

Warehouse 23 offers worldbooks, supplements, and adventures, medha physical and digital formats, for GURPS — as well as many of our other game lines. From battlesuited space marines making an orbital drop to cinematic Japanese anime action featuring giant walking tanks piloted by beautiful alien princesses, GURPS Mecha covers the entire genre of mecha action!

GURPS Mecha Art Gallery

They wont really be able to use the mechs will they? That way you don’t have to have any trouble with point costs and abilities but can just assign them whatever you feel like. I would buy the hell out of that. I’ve played Gurps for 20 years and I find 4th edition superior. Asuka is far more masculine than he is.

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Stats are meaningless since they’re specifically plot devices. Strong, but with no cheese in gups. Privacy Policy Contact Us. They’re combat vehicles and you give them a stat line just like any other vehicle. Find More Posts by Verjigorm.

GURPS Mecha

They could enhance advantages or skills, or correct mental disadvantages, of the pilot. Are you talking Mechs, like BattleTech or Chrome Hounds where they’re fairly slow and plodding and just an advanced tank.

Don’t worry, I like my characters the way I like my coffee: My thoughts were to give the mechs some sort of AI and maybe modular abilites. Find More Posts by zuldan. Find More Posts by Maz. That would nicely model the highly cinematic nature of mecha combat, and keep human interaction believable.

Balance of power shifted on Earth with gur;s of new weapon tech. If you want more detail, I’ve got a limited set of Mech rules that I’ve been playtesting with one of my groups it’s on hold since one of them is in Iraq.

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Statting the mecha as characters is doable, but a lot of work.

Are the battle suit rules in a setting like Transhuman Space useful to know in relation to this setting? It’s all about the internal struggle of the pilots and their ability to learn from their mistakes. Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules. Find More Posts by Mark Skarr. Uhm, when you say mech I think of something larger than human-sized.

GURPS MECHA campaign – Steve Jackson Games Forums

The plots are fairly easy to adapt to a RPG. Originally Posted by Akagi. I’m not joking one bit. Main adversaries being other nations that might have missed out on tech and eventually aliens returning to deal with technological usurpers. Mecha are best emulated by super powers and a hearty suspension of disbelief.